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Amber Silcock
Amber Silcock
Live Operations Coordinator | Excalibur Games
Leamington Spa, United Kingdom

Summary

Live Operations Coordinator at Excalibur Games.
Graduated Games Art BA at Warwickshire College, validated by University of Gloucestershire with a First-Class Honours degree
I received Young Achiever Finalist 2017, awarded by LadiesFirst Professional Development.
Exhibitor for TEDxLeam 2018 and runner-up for the UKIE Student Game Jam 2018.
I have completed a Games Art BTEC course at the highest grade of Distinction*Distinction*Distinction*.
For this, I won an Academic Excellence award, and Student of the Year 2016.

By managing time and workload efficiently, I completed my first game, Downpaw, with a colleague for the 2015 BAFTA Young Game Designers competition. I also applied and was accepted into 3dAmi and co-produced a short animation in 7 days with a team of eight 13-18 year olds at University College London. When this concluded, I joined 3Dami-pro and worked on another short animation with the more enthusiastic members from 3Dami.
I was selected by my course tutor to take part in an 8-hour game jam alongside local game developers where I focused on 3D modelling, and managing and organising the job roles and development team.
By always making the most of opportunities offered to me, I have worked with many local game studios to help evaluate their games and give them feedback, these sessions took place either inside the college or at the office of the companies.

Skills

Project Management3D ModelingEnvironment ModelingDigital SculptingTexture BakingPBR Texturing

Software proficiency

3ds Max
3ds Max
Mudbox
Mudbox
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
Quixel Suite
Quixel Suite
Unity
Unity
Unreal Engine
Unreal Engine
Jira
Jira

Experience

  • Live Operations Coordinator at Excalibur Games
    Banbury, United Kingdom
    January 2019 - Present

    Managing updates of Excalibur’s live games, organising the roadmap development schedules and overseeing quality assurance (internal and external). Working with developers to prioritise bug fixes and content update to improve the overall game experience and increase the review score.